Game programming in YAB
#3
I think the way to do this (based on what I've read from the "Programming YAB" e-book), would be to pull up the location of the mouse pointer (cursor) and then position the desired graphic in the exact position, hiding the mouse (which is "under" it). But the edges of the graphic have to be collision-detecting, not the mouse pointer. Hmm...
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Messages In This Thread
Game programming in YAB - by Luposian - 05-06-2018, 05:55 PM
RE: Game programming in YAB - by bbjimmy - 05-07-2018, 07:46 AM
RE: Game programming in YAB - by Luposian - 05-07-2018, 12:08 PM
RE: Game programming in YAB - by lelldorin - 05-20-2018, 12:27 PM
RE: Game programming in YAB - by lelldorin - 05-29-2020, 05:44 AM

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